I’ve found an interesting site I wanted to share with you guys.
It’s about 6 rising trends in public classrooms. Gamification is indeed mentioned as one of the trends.
Furthermore, I really liked the statement they made:
‘In order to make sure that the technology has the necessary positive impact on students, then the curriculum and testing needs to move forward and compliment how they are being taught’
Interesting subject to discuss in class 🙂